improved HuC1 emulation and implement HuC1 IR support.pc2 (Pocket Challenge v2) files to be loaded renamed some bundled firmware files ( #3494).removed redundant AmstradCpcPokeMemory tool.also fixed a potential DivideByZeroException ( #3398).fixed a possible IndexOutOfRangeException in the graphics debugger ( #3399).fixed graphics debugger exception when freezing a tile ( #3195). implemented bsx + bs memory loading ( #3457).fixed CARTROM and CARTRAM memory domain names ( #3405), provide SGB memory domains, set MainMemory and SystemBus domains properly.updated internal sameboy version for SGB by linking it to the standalone sameboy core, fix SGB saveRAM.added option to disable ppu sprite limit ( #3440).implemented an ExtendedGamepad controller which acts like a normal gamepad with 4 extra buttons.added overscan and aspect ratio correction settings.fixed crash when loading a savestate after a reset ( #3173).added fast DSP and fast coprocessor settings.reworked Payload peripheral and fixed Virtual Pads.made this core default in places where the old BSNES core was.fixed crash when pushing Select on Karate title screen.subframe capable variant of the BSNESv115+ core ( #3281).core for the TIC-80 fantasy computer, using nesbox's own reference implementation.Debugging features: disassembler, get registers, System Bus domain.Transfer Pak support and N64 Mouse support.fixed inconsistent application of colours from GTK theme when Mono is able to use it.enabled menu mnemonics (Alt+X) for MainForm.added short-circuit to Mupen64Plus loading to avoid error messages and any strange failure state.fixed various file pickers using case-sensitive file extensions.fixed Jaguar CD homebrew hashing wrt retroachievements.fixed RetroAchievements rich presence not working.fixed bugs with entries in patternsform ( #3649).fixed #3616 (error loading module in lua (socket.dll)).Prevent annoying waits when using firmware manager with DSi NANDs present.don't keep multidisk flag on after it was set once.fixed #3268 ("Unthrottled" setting burns cpu when paused).fix noise audio channel on SMS VDP (LFSR is 16 bit wide) ( #3602).fix open bus execution following write instructions ( #3633).fixed crash with games using k001006_device (e.g.use 0x3ffffffc as framerate numerator, like actual MAME does since 0.254 (fixes MP4 processing on YouTube).hide settings for optional dip switches (for now).fixed #3631 (bgaregga locks up the process).report emulation status via ROM info icon and text.added emulation issues and ROM info to RomDetails dialog.fixed #3648 ( Buzzing noise when one of the Players is muted).fixed #3643 ("No PPU sprite limit" option doesn't seem to work).fixed #3638 (snes_get_board returns empty string).fixed states sometimes crashing when a disk change actually happens.A list of known bugs affecting the latest release can be found in issue #1430. Linux users: Distro-specific build instructions / packages are linked from the readme.A "backport" release, 1.13.2, is available for users of Windows XP, 7, or 8.1 32-bit. BizHawk versions starting from 2.0 require a 64-bit OS.Due to how BizHawk has evolved, earlier releases (1.x and 2.x before 2.4) might not work unless you also run an older version of the prereq installer.Windows users: Don't forget to run the prereq installer first!.Never mix different versions of BizHawk.The readme on GitHub has more instructions, and is usually more up-to-date than this page.
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